‘MEDITERRANEO: Science & Defence Industry’ is a new matrix game developed by CASD, the School of Advanced Defence Studies in Rome, Italy. Its main goal is to show the power of science, military and industrial diplomacy in contributing to peaceful cooperation between countries. The time horizon of the game is long term, 10-20 years. The teams will roleplay a selection of the countries of the Mediterranean and of the European Union, plus China, Russia, United Kingdom and USA. Blue State Actors (Italy, France, Germany, United Kingdom, USA, Poland/Romania), Non-Blue State Actors (Algeria, Egypt, Libya, Tunisia, Türkiye) and Red State Actors (Russia and China) will compete and cooperate in dealing with regional and global contemporary challenges. The game aims to reach the following learning objectives: ➔ Learn issues and topics of strategic level, concerning defence and security policy. ➔ Explore the dynamics that facilitate and restrain the development of the European Union's defence institutions and industry. ➔ Understand the role of scientific, military and industrial diplomacy, exercising negotiating and leadership skills. ➔ Understand the crucial role of the Mediterranean in: economic growth; shipping lines; scientific collaboration; migration flows, labour market and demographic imbalances; strategic confrontation between liberal democracies and autocracies; telecommunications and energy infrastructure; sustainability and climate change.

Chapter 3, Materials

Bernardi A;Romei de Socio M;
2025-01-01

Abstract

‘MEDITERRANEO: Science & Defence Industry’ is a new matrix game developed by CASD, the School of Advanced Defence Studies in Rome, Italy. Its main goal is to show the power of science, military and industrial diplomacy in contributing to peaceful cooperation between countries. The time horizon of the game is long term, 10-20 years. The teams will roleplay a selection of the countries of the Mediterranean and of the European Union, plus China, Russia, United Kingdom and USA. Blue State Actors (Italy, France, Germany, United Kingdom, USA, Poland/Romania), Non-Blue State Actors (Algeria, Egypt, Libya, Tunisia, Türkiye) and Red State Actors (Russia and China) will compete and cooperate in dealing with regional and global contemporary challenges. The game aims to reach the following learning objectives: ➔ Learn issues and topics of strategic level, concerning defence and security policy. ➔ Explore the dynamics that facilitate and restrain the development of the European Union's defence institutions and industry. ➔ Understand the role of scientific, military and industrial diplomacy, exercising negotiating and leadership skills. ➔ Understand the crucial role of the Mediterranean in: economic growth; shipping lines; scientific collaboration; migration flows, labour market and demographic imbalances; strategic confrontation between liberal democracies and autocracies; telecommunications and energy infrastructure; sustainability and climate change.
2025
9791255150855
serious game
defence
strategy
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14252/770
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